Picture the scene. Strings of tattered bunting, the concrete shaft of a half-built pillar. At the centre of it all a pile of red and black folders, supplanted by a pair of flagpoles bearing faded Union Jacks. A length of striped tape lies beside them on the floor like the shed integument of a snake, and everywhere you look you see road barriers, twisted, contorted, lopsided. If it weren’t for the fact that the setting of the scene is Towner Eastbourne art gallery, you’d think a car had crashed through it. And you probably wouldn’t blame the driver.
This isn’t the aftermath of a riot or the contents of a disorganised storage room. In fact it is Jesse Darling’s winning submission for the 2023 Turner Prize, one of the world’s most prestigious art awards. The prize was established to honour the ‘innovative and controversial’ works of J.M.W. Turner, although in the thirty-nine years since its inauguration, none of the winning submissions have evoked the sublime beauty of Turner’s paintings.
There are no facts when it comes to art, only opinions. The judges, who lauded the exhibition for ‘unsettl[ing] perceived notions of labour, class, Britishness and power’, seem to have glimpsed something profound beyond the shallow display of metal and tape. Or they may simply have considered it the least worst submission in a shortlist which included some accomplished but otherwise unremarkable charcoal sketches, an oratorio about the COVID-19 pandemic and a few pipes.
It may be that beauty lies in the eyes of the beholder. But there is a distinction to be made between works of art whose beauty is universally accepted, and those which fail to find acclaim beyond a small demographic of urban, middle-class bohemians. According to a YouGov poll, an unsurprising 97% of the British public consider the Mona Lisa to be a work of art. That figure drops to 78% for Picasso’s Guernica, 41% for Jackson Pollock’s Number 5, and just 12% for Tracey Emin’s My Bed. That 12% of society, however, represents those among us most likely to work in art galleries and institutions, and to hold the most latitudinarian definition of ‘art’.
For ordinary people, the chief criterion for art is, and always has been, beauty. But like the other humanities, the 20th century saw the art world succumb to the nebulous web of ‘discourse’, with a corresponding shift away from aesthetic merits and towards political ends. Pieces like Marcel Duchamp’s Fountain – an upturned porcelain urinal – proved that works of art could shoot to fame precisely on account of their capacity to disturb and agitate audiences. As philosopher Roger Scruton described it, ‘According to many critics writing today a work of art justifies itself by announcing itself as a visitor from the future. The value of art is a shock value.’ The fact that shock, fear and revulsion create more powerful reactions than the sense of joy, calm or awe one feels when looking at a Rosetti or a Caravaggio is an unfortunate fact of human nature, and remains as true today as it did a hundred years ago. In much the same way that a news stories about declining global poverty rates or deaths from malaria will receive less attention than stories about melting ice caps or rising CO2 emissions, a truly beautiful artwork will receive less attention in the media than something which irks, irritates and offends.
In the opening chapter of The Picture of Dorian Gray, when Basil Hallward reveals the eponymous portrait to his friend Lord Henry, he confesses to feeling reservations about exhibiting the work despite it being, in Henry’s estimation, his masterpiece. ‘There is only one thing in life worse than being talked about,’ Lord Henry reprimands him, ‘and that is not being talked about.’ The sentiment is triply true in the age of social media. Indeed, the term ‘ragebait’ started appearing online in the months following Mark Leckey’s winning submission for the Turner Prize in 2008, an exhibition which featured a glow-in-the-dark stick figure and a naked mannequin on a toilet. Like Dorian Gray, the more the art world thirsts for attention, the more hideous the art itself will become.
The quickest route to attention is politics. At the award ceremony for this year’s Turner Prize, Darling pulled from his pocket a Palestinian flag, ‘Because there’s a genocide going on and I wanted to say something about it on the BBC.’ In his acceptance speech, he lambasted the late Margaret Thatcher for ‘pav[ing] the way for the greatest trick the Tories ever played, which is to convince working people in Britain that studying, self expression and what the broadsheet supplements describe as “culture” is only for certain people in Britain from certain socio-economic backgrounds. I just want to say don’t buy in, it’s for everyone’. The irony is that all the money in the world wouldn’t fix the problems currently afflicting the art scene. If the custodians of modern art want to democratise their vocation, and make culture available to ordinary people, they should follow the example of Turner – and produce something worth looking at.
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“Traditionalism: The Radical Project for Restoring Sacred Order”, by Mark Sedgwick (Book Review)
In 2014, speaking via Skype to a conference held at the Vatican, Donald Trump’s later advisor, Steve Bannon, casually mentioned Julius Evola (1898-1974), a thinker little known outside Italy, and who even within Italy was conventionally dismissed as a former Fascist whose writings still exerted a pernicious influence on the ’far right’. When that comment was unearthed by the US media in 2016, it sparked a furore amongst those desperate to discredit Trump as a danger to democracy. It also drew mainstream attention to a strange and possibly wide-reaching philosophy.
Evola’s Fascist sympathies went much deeper than anti-communist or nationalist sentiment, being rooted at least partly in a colourful and irrational worldview referred to by some authors (although not Evola) as ‘Traditionalism’. Through him, Bannon, and so by extension Trump, were potentially ‘linked’ to much broader intellectual currents, with connections across everything from the abstractest metaphysics to the earthiest ecologism.
There existed, obscure but important scholars had long argued, a mystical ‘perennial philosophy’ of transcendent religiosity and social stratification that was simultaneously as ancient as origin myths and applicable to modern discontents. Over the centuries, this concept has attracted intellectuals as diverse as the 15th century humanist Giovanni Pico della Mirandola, and Brave New World author Aldous Huxley. Other than Evola, its best-known and most systematic modern exponents were two metaphysicians, the Frenchman René Guénon (1886-1951), and the Swiss Frithjof Schuon (1907-1998), who issued writings and launched initiatives that channeled underlying cultural gloom, and still resonate powerfully. Like Evola, Guénon did not use the term Traditionalism, but his writings are regarded as key texts.
As well as Bannon, ‘Traditionalist’ sympathies of some kind were avowed by, or detectable in, influencers outside America – Hungarian politician Gábor Vona, the Russian ideologue Aleksandr Dugin (whom Bannon met in 2018, and who was supposedly an influence on Putin), and the Brazilian writer, Olavo de Carvalho, credited with helping Jair Bolsonaro win the presidency in 2019. Beyond politics, the connections were even more diffuse, with well-known academics, artists and even King Charles III (when Prince of Wales), articulating Traditionalist tropes to combat anomie and materialism, and promote organic agriculture, small-scale economics, traditional arts, and interfaith dialogue. But did all these different things have anything in common other than root-and-branch discontent with a drably dispiriting status quo? What possible relevance could Traditionalists’ distaste for democracy, and even politics, have for determinedly populist politicians?
This is a long-standing area of interest for Oxford-educated Arabist, Mark Sedgwick, now professor of Arab and Islamic Studies at Aarhus University. His 2003 book, Against the Modern World: Traditionalism and the Secret Intellectual History of the Twentieth Century, was the first to draw mainstream attention to Evola, Guénon, Schuon, and others dubbed or self-described as Traditionalists. He brings to this discussion special insight into Islamic influences on Traditionalism, from the inner ecstasies of Sufism to the academically distinguished elucubrations of the contemporary Iranian-American theologian, Seyyed Hossein Nasr. Along the way, he treats ably and interestingly of many subjects, from Hindu ideas about caste via 17th century theories of history to the trajectory of Western feminism, and analyses the influence of Jordan Peterson, whom he regards as a Traditionalist for the internet age.
Traditionalism is a catch-all sort of term, and its outcomes are so diverse it is difficult to discern much consistency at all. Had it not been for Bannon’s remark, it is hard to imagine many even noticing Traditionalism existed. Conceptual complexity could help account for Traditionalism’s apparent ascent; as the author notes, “That which is not easy to understand is not easy to deny”. Sedgwick also suggests that Guénon’s theories may be fundamentally flawed because based on early 20th century understandings of ‘the East’ which are now regarded as too colourful and generic, even condescendingly ‘Orientalist’. Evola’s more dynamic and Western-oriented variant is likewise a product of its time, suffused with Nietzschean contempt for Christianity, and the epochal pessimism of thinkers like Oswald Spengler (even though he criticized both). Sedgwick nevertheless treats it as a coherent corpus of thought, with much relevance for today.
The central element of all variants of Traditionalism is ‘perennialism’ – the notion that beneath all the exoteric differences of world religions there is a unifying ‘sacred order’ understood only by the deepest thinkers, although hazily intuitable by the masses, if only they can be detached from the trammels of modernity. This is not just a tradition, but the Tradition that unlocks all cosmologies, and renders the most impassioned theological and political disputes not just superficial, but almost risible. Traditionalist writings are predictably esoteric, aimed solely at a supposedly more spiritually attuned elite.
Traditionalists tend to be greatly interested in such things as hermetic philosophy, occultism, shamanism, and symbolism, and believe strongly in what the ethnomusicologist Benjamin R. Teitelbaum called “spiritual mobility” (see his 2020 book, War for Eternity). They regard 21st century preoccupations like equality, gender politics, individualism, material progress, and technology as mere aspects of modernity, harmful or simply inconsequential.
The second ingredient is a belief in cosmic circularity, as opposed to the ideas of inevitable linearity inherent in mainstream Judaism, Christianity, and Islam, and so throughout modern politics. The world, in this reading, goes through ‘ages’ of decline that can be followed by renewal. An original golden age of unity and quality is ineluctably succeeded by silver, bronze and ultimately dark ages of increasingly mechanistic reductionism – what Guénon memorably called the “age of quantity” – after which the cosmic wheel turns back to the start.
‘Golden Age’ thinking is common to many civilizations, but there are especially close parallels with the four ages (Yugas) of Hinduism, with ‘Kali Yuga’ (the last, sin-filled age of conflict) a shorthand term for today among ‘Aryan’-interested Rightists. This process is almost irrespective of politics, although some theorists see an expeditious role for ‘disruptors’. Evola saw Fascism as a means of reconstituting the Roman Empire, and Bannon saw (and perhaps still sees) Trump as a kind of creative destroyer of consensus, but politics has been a lower priority for other Traditionalists, who concentrated instead on transformation through self-realization.
It may easily be imagined that Traditionalists are prone to eccentricity; for instance, Evola believed that ‘Aryans’ were descended from an ethereal Arctic race which had decayed as they came south. In the 1980s, a writer calling herself “Alice Lucy Trent” officiated in County Donegal over a small community called the Silver Sisterhood, which worshipped a female deity, sported Victorian clothing, and refused to use electricity. Trent later changed her name to “Miss Martindale”, and moved to Oxford, to found a movement called Aristasia in a modest terraced house, where ambiguous persons wearing dresses and veils would hold ultra-reactionary court in a candle-lit, gramophone-sounding interior, and be seen driving around town majestically in a 1950s car. It was part-pantomime, part-serious critique, at once amusing and interesting.
Sedgwick rues some Rightists’ co-option of some parts of Traditionalism. Indeed, perennialism can be hard to square with ideas about a “clash of civilizations”, or immigration, or belief in physical racial differences (which even Evola downplayed). He nevertheless examines their thinking with commendable fairness. He differentiates between genuinely traditional teachings about religion and society, which really can be millennia old, and 1920s-to-present-day attempts to turn some of these teachings into realities. For Sedgwick, whatever about the youthful Evola, by his late period he had become a “non-traditional Traditionalist”, and the Evolan phraseology deployed by some on today’s radical Right is therefore mostly “post-Traditionalism”.
But logical consistency matters little in politics, even metapolitics. Traditionalism may persist as a presence on the Right, if sometimes more symbolically than as substance. Traditionalists’ emphasis on arcane knowledge is intrinsically appealing to some who aspire to be elite leaders. There are also similarities in outlooks and temperaments between Traditionalists and some Rightists – shared perspectives on the manifold problems of modernity, shared detestation of bleak materialism, and shared love of grand and sweeping narratives. As the once world-bestriding West shivers in winnowing new winds, and mainstream conservatism flounders, the epic appeal of a mythical past (and implied enchanted future) seems likely to grow. Sedgwick’s second book on this too long neglected theme makes another significant contribution to what may be an expanding as well as evolving field.
Book Details: Mark Sedgwick, London: Pelican, 2023, hb., 410pps., £25
My thanks to John Morgan for invaluable input on this article.
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A Plague Tale: A Post-apocalyptic Light Held Aloft
Respectively released by Asobo Studio in May 2019 and October 2022, A Plague Tale: Innocence and A Plague Tale: Requiem follow siblings Amicia and Hugo de Rune through a 14th-century France being torn apart by the Hundred-Years-War, the French Inquisition, and the Black Plague. Through the stories of both games, Amicia and Hugo must try to stay alive while maintaining hope in the things worth living for, all while searching for a way to save Hugo from a yet unknown sickness, the ‘macula.’
Having in my twenties platinum ranked several Metal Gear Solid games and The Last of Us, I felt right at home in A Plague Tale. However, inspired by, in addition to other post-apocalyptic games like TLOU, titles like ICO and even a Studio Ghibli film, the games’ stealth, buddy tactics, and progression of unlockables mesh the elements of several genres into an excellent gaming experience that goes far beyond formulaic stealth-action. Indeed, when not sneaking around guards, players must puzzle their way through swarms of rats with torches held aloft in what becomes the central motif of the franchise.
The two games form a unified whole, in my opinion, with the denouement of Innocence leading directly into Requiem; thus, if not explicitly specifying one or the other, when referencing A Plague Tale I will henceforth mean both games together. While an outstanding work on its own, with few areas that really stretch the player outside of the higher difficulties and character revelations too significant for merely the last third of a single game, Innocence is clearly a preparation for something larger in both gameplay and story. Fulfilling the expectation, Requiem increases the franchise’s breadth in length, map layouts, tools accessible to players, and the dynamic roles of side characters in both plot and puzzle. And yet, while changes are, of course, made between the two games (not all positive, in my opinion), the core narrative elements are consistent through both.
How the games tell the story is their best attribute, and one that was a major focus of Asobo Studio: they incorporate most of the plot-driving dialogue and characterization in the midst of the stealth and puzzle scenes. In previous-generation stealth games, one sneaks through a certain area and is rewarded with a cutscene or discovery that advances the story. This could often cause the stealth sections to become a bit utilitarian, with the back-and-forth between action and narration feeling like switching between two halves of the brain—not the best for maintaining story immersion or emotional investment.
However, with its use of furtive commentary and context-specific actions from side characters, A Plague Tale incorporates the narrative into the gameplay so seamlessly that the tension of the sneaking and action enhances the tension of the story conflicts, both external and internal, thus maintaining story immersion and blending all into a level of aesthetic experience I had rarely experienced. The tension as Amicia protects but also relies on Hugo and others with different sources of light as they traverse fields of dark, writhing rat swarms builds the sense not just of fear of failure, but of connection among and investment in the characters. This narrative aspect, alone—this integration of action and narrative—is enough reason to play the games, in that they show how modern games can tell a story in a new, verisimilar way that invests one in the increasingly layered characters more than just passive watching or trophy-focused strategizing might.
Leaving more thorough gameplay reviews to others (or, better, to players who will experience the games for themselves), I will focus below on the stories of each game. Each game has elements one doesn’t always encounter in today’s media and which make their plots deeper and more dynamic than are many other current post-apocalyptic, female-centric games. (Also, needless to say, spoilers ahead).
Innocence: ‘You can run…but no one can escape their own blood.’
A Plague Tale: Innocence’s opening chapter, titled ‘The De Rune Legacy,’ immediately places the game in terms of both aristocracy and historical context, motifs that thread throughout both games. Through the initial tutorial scenes of main deuteragonist Amicia walking the De Rune estate with her father, we learn that, a noble family in fourteenth-century France, the De Runes are beset by the wars afield with Plantagenet England and the steady growth of a new plague at home. We also learn that, due to the boy’s strange sickness, the macula, Amicia’s five-year-old brother, Hugo, has been kept separate from his fifteen-year-old sister for most of his life, with Amicia being closer to their father due to their mother’s being focused on healing the cloistered Hugo.
In the same sequence, Amicia and her father discover an obscure underground menace plaguing the forest, and the family estate is raided by the Inquisition in search of Hugo. Soon separated from both parents, the two estranged children must make their way to the boy’s doctor, secretly an alchemist, discovering along the way that the menace beneath the ground are actually floods of rats that literally pop up whenever the two children—specifically Hugo—undergo stress.
From the start it is apparent that Innocence is a story of children of good aristocrats thrust into a world falling apart. As often happens with such stories of upending times, the changes necessarily involve and are bound up with the aristocrats, themselves, their being the holders and maintainers of their culture’s values. Foreshadowed by the heightened rat activity whenever Hugo has his debilitating headaches, it is revealed that the plague of rats destroying France is somehow connected to the macula inherited through Hugo’s family line.
Thus, threaded through this story of siblings trying to survive is the subtext that the conflict involves their bloodline—the children’s aristocracy. Like countless other stories of chosen children of unique birth thrust from comfort into a world of flux, Innocence becomes a bildungsroman of learning to survive in a world that, because of their bloodline, is suddenly suspicious of and antagonistic towards them, and which may be falling apart because of them. Implicit in the story is how much blame they should assume for the heritage they did not choose and know little about.
Besides the ubiquitous rats, Amicia and Hugo’s major antagonist is the Inquisition. While the trope of ‘ackshually, big church bad’ is tired, at best (and usually unbelievable for anyone with a working knowledge of history), in the game’s fantasy world the Inquisition works excellently, without breaking immersion with an anti-church bias too common in modern works. A quasi-official sect focused not on pursuing heretics but, rather, on harnessing and using the plague, the Inquisition actually serves to illuminate Hugo’s condition for the children and players.
The Grand Inquisitor Vitalis Benevent—ironically named, his being a decrepid old man of failing health—is a typical but no less excellent character, and his Captain of the Guard, Nicholas, has easily one of the best character designs I’ve seen in a while. Together they concretise an archetypal threat to young nobles: those who would use them and their blood to amass power. This is only made more insidious when the innocent and naive Hugo comes to the forefront for a section of the game.
Thus, as is common to such stories of a time of shifting values and structures, the question of who is friend and who is foe is foremost, and Amicia and Hugo must learn to be circumspect about whom they trust, a theme that will continue into the next game. Yet, at the same time, Amicia must balance exposing Hugo to the world’s dangers with maintaining his innocence; one of game’s most charming yet unnerving dynamics is the double layer of Amicia’s vigilance for possible threats and Hugo’s playful ignorance of their danger—as well as Amicia’s suggesting such things to distract Hugo (and herself) from their plight. It is through this interplay—the need to maintain innocence as a resistance against the darkness around them while facing and surviving it—that the siblings get to know each other and the story is told.
Added to the moderating effect Hugo’s youth has on the usual nihilistic brutality of such games, the world of Innocence, as well as of its sequel, does not come off as a standard postapocalyptic setting. The greatest reason for this is the studio’s choice of its historical place, which lends it a paradoxical undertone of familiarity. Whether or not players have a ready knowledge of the Justinian Plague which serves as the background for the game’s sickness, we’ve all heard of the medieval Black Death. We know it was horrible. We also know it was survived—and served as the threshold of the Renaissance.
Placed in this context not of annihilation but of survival, the games implicitly lend themselves to a conservative undertone. Horrible times have happened, and horrible people have made them worse, but so long as one can keep a localized light burning, the seeds of civilization will survive even in the smallest communities. Exactly this happens in one of the game’s many poignant images, that of the De Rune children and their by-then found family of vagrants living, growing, and learning to thrive in a broken down castle.
Furthermore, the growing relationship between Amicia and Hugo hinges on the implicitly conservative principle of personal responsibility and moral agency—especially regarding the exigencies of circumstance and one’s relationship to power, especially over those closest to us. A theme not uncommon in post-apocalyptic stories is whether or not a rupture of society justifies a full abandonment of morality and regard for life. Throughout the story, Innocence’s answer is ‘No.’ Amicia’s killing to protect Hugo is suffused with hesitancy, sorrow, and apology—a motif established in Innocence and explored much more fully in Requiem. Hugo’s parallel relationship with violence—with the possible loss of innocence it entails—has the added complexity of his being a child, but the impetus to control himself is no less present and upheld.
Indeed, unlike other post-apocalyptic characters who grow increasingly solipsistic and nihilistic (*cough* Joel *cough*), it is Amicia and Hugo’s task to maintain moral responsibility and innocence in their respective ways when all others around them seem intent on dispensing with such things out of ambition or expediency. Virtue does not change, howevermuch the world around us seems to, nor does change relieve us of our basic nature as individual moral agents whose choices have real effects.
Although not an explicitly named theme, it is only by superceding their circumstances and instead placing themselves within a broader historical context of their aristocratic family line, while drawing closer to each other—that is, by accepting their aristocratic heritage and actively manifesting it in the present through corresponding behavior—that Amicia and Hugo are able to overcome the game’s conflicts. And, in the end, what remains is the very image that started the story: that of a family, native and found, drawing together to keep lit and held aloft sundry moments of innocent joy in order to humbly produce a better future.
Requiem: ‘Stop trying to be so tough. You might learn something.’
Picking up roughly six months after Innocence leaves off, A Plague Tale: Requiem finds the De Runes and their alchemist companion Lucas continuing their journey to heal Hugo of his macula. As signaled by the game’s opening chapter, ‘Under a New Sun,’ the sequel’s problems will seem different from its predecessor’s, but only on the surface. The Inquisition is behind them, but the deeper conflict remains—the need to treat Hugo’s macula before it reaches the next ‘threshold’ and further overtakes the boy while also avoiding pursuit from those who might try to stop or manipulate them.
After the game’s tutorial and introduction, the group visits a town in Provence to meet Magister Vaudin, another alchemist who might be able to help heal Hugo. However, Vaudin soon becomes a wedge in the relationship built through the previous game between Amicia (and the player) and Hugo. Foreshadowed previously by the minor dialogue of the tutorial, this and other events bring to the fore the question of whether or not the deuteragonists should trust potential allies.
In Innocence the core conflict was simply to protect Hugo, which, considering the siblings’ shaky relationship, was rightly not undercut by a serious questioning of motives and methods. However, in Requiem Amicia becomes so focused on protecting Hugo that she ends up pushing away potential help, not only the questionable alchemical order but even their mother and companion, Lucas. Amicia’s arguable overprotectiveness shows itself in two ways, a growing comfortability with violence and an inability to judge friend from foe (or visa versa).
In the game’s best element of complexity, the suspicion of allies is eventually turned on the increasingly violent Amicia, herself, who sees her growing willingness to kill yet cannot seem to mitigate it. The theme of protecting Hugo becomes, in a game about a pathogen, a psychological pathology in Amicia—her own sublimated macula that, like Hugo’s literal one, can just as easily be misused to disasterous effect should she blindly give herself over to its prejudices.
This type of storyline—that of the strong female suspicious of all purported help, especially from men, and whose toughness is altogether good and an end in itself—is, by now, nothing new. Those sympathetic to it will find many things to admire in Amicia, and can probably play the game without sharing my interpretation (a mark of a good work of narrative art in any medium). However, Requiem is, thankfully, not merely a story of a girlboss teenager giving the proverbial middle finger to allies who seem to hinder her in protecting Hugo. To be sure, despite admonitions from friends and family, Amicia does follow this arc—until the siblings fall in with Arnaud.
A mercenary whose soldiers have previously been thinned out by Amicia, the mercenary Arnaud pursues the De Runes at different portions of the game. However, Arnaud eventually saves the siblings from the uncontrollable effects of their own actions. Whereas the still childlike Hugo trusts Arnaud relatively quickly (Arnaud’s role as father figure for the siblings is a layer I don’t have time to examine here), Amicia remains skeptical—understandable, considering the concussion and remaining scar on her forehead he’d previously given her. However, implicit in the interactions between Amicia, Hugo, and Arnaud is the irony that by too bluntly rejecting Arnaud’s help in order to protect Hugo, Amicia might ruin the very innocence she has tried to preserve—a theme that has been there from the game’s beginning.
Perhaps more significant, the game thus reverses the ‘male allies = implicit enemies’ trajectory of many recent female-driven plots, instead arguably justifying Hugo’s trust rather than Amicia’s distrust. The game dares to introduce the complexity of an enemy actually turning out to be an ally—not unheard of in today’s stories, but rarely involving an older male.
Arnaud’s place in the story is by no means clear-cut, nor is Requiem a mere reactionary tale of an overweening teenage girl being cut down to size (which would, itself, be formulaic, simplistic, and boring). Nonetheless, the fact that he is allowed to add complexity to Amicia’s development—in a way that highlights her shortsightedness—is refreshing in that it keeps Amicia from falling into the prescribed tropes and, by now, chauvinistic stereotypes of recent heroines. Rather, through his similarities and differences with her, Arnaud serves to highlight the capacity of the untutored, rash Amicia to go overboard.
While, like the other side characters, he remains in the background for long portions of the game, the mercenary nonetheless continues to shift the story’s moral center away from Amicia, thus paradoxically allowing her to grow in how she responds to her own impulses. Inn my opinion the story could have used more of an explicit admission on Amicia’s part that Arnaud might have been right about a few things. Nonetheless, the mercenary adds a welcome complexity in that his presence—and the themes he concretises—keeps the story from falling into the simple formulae of other current media—something I, and many others, have been asking for for our female characters.
The De Rune Legacy
By layering the themes of its predecessor with a variety of new elements and subsequent possible interpretations, Requiem more than fulfills the setup of Innocence, and it secures both parts of A Plague Tale at the top of the post-apocalyptic genre. Both show what games are capable of and are well worth playing by both stealth veterans and those looking for a unique and involved aesthetic experience.
Furthermore, as with Innocence, Requiem expands the tropes it employs. Added to the recurrence of civilization’s rise and fall (which could have just as easily been the topic of my commentary on the game) is the localization of such vicissitudes in the individual Amicia, herself. Parallelling Hugo’s literal macula, Amicia’s choice of whether or not to give over to her wrathful passion and lose perspective and self control—really, the classical virtues of Prudence and Temperance—is that upon which the future will hinge.
Thus, whether intentional or not, for those willing to see it the games offer an implicitly conservative iteration of the post-apocalyptic setting. Considering that conservatism’s basic function involves, to paraphrase Mahler, the protection and preservation not of ashes but of flame—of that which we have and love, especially things like innocence, historical humility, and family connection, this is a fitting and timely nuance. The games are by no means simply ‘based cons do the apocalypse,’ but the inclusion of such elements does show how stepping from the path of prescribed ethos and character alignments can create an enriching work of art that will satisfy players of many stripes. With such diverse and complex elements—and, more importantly, the depth of immersion with which Asobo pulls them off—the franchise, itself, instantiates the very light that forms its central image, offering an implicitly brighter experience amidst a genre usually plagued and darkened by cosmic ambivalence and moral nihilism.
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Britain’s Brown Scare
A spectre is haunting Britain – the spectre of fascism. At least, that’s what we’re told.
In Technology, Communism, and The Brown Scare, Curtis Yarvin defines The Brown Scare as: “America’s ginormous, never-ending, profoundly insane witch-hunt for fascists under the bed.”
However, it is blatantly apparent that this witch-hunt is not inherently American in character. Indeed, such paranoia greatly afflicts the wider Western world, and certainly the United Kingdom.
This month, Sadiq Khan, Mayor of London said: “Those that have legitimate objections [to ULEZ expansion] are joining hands with a far-right group.”
“Let’s call a spade a spade, some of those outside are part of the far-right, some are Covid-deniers, some are vaccine deniers, some are Tories.”
Currently, ULEZ (Ultra-Low Emission Zone) covers all areas within the North and South Circular Roads, but is set to expand across all London boroughs from 29th August 2023.
Vehicles that are not ULEZ-compliant will receive a daily charge of £12.50. This means that cars, motorcycles, vans, and specialist vehicles up to and including 3.5 tonnes, and minibuses up to and including 5 tonnes, will be charged.
Exemptions will be given to lorries, vans, or specialist heavy vehicles over 3.5 tonnes, and buses, minibuses, and coaches over 5 tonnes, which will continue to pay the Low Emissions Charge (LEZ) charge.
Unsurprisingly, there have been a range of objections to ULEZ expansion.
Many commuters cannot afford the charge and fear it will be detrimental to small businesses. Others are angered that no such proposal was included in Khan’s manifesto, and that the results of the ensuing consultation on ULEZ expansion have been ignored.
Some object to the planned expansion of surveillance that is required to make the policy workable, whilst others argue ULEZ is unworkable altogether and will not help lower carbon emissions.
On the whole, none of these positions are conspiratorial. If anything, they’re all pretty straightforward expressions of democratic and economic concern.
Nevertheless, all these objections are irrelevant because, at least according to Khan, opposition to an arbitrary proposal that will destroy livelihoods, expand mass-surveillance, and do little to help the environment is, allegedly, tainted by vague “FAR RIGHT” (!!!) tendencies.
As many have surmised, this is nothing more than a political tactic. Khan hopes that by condemning objections as “FAR RIGHT” (!!!), the Anti-ULEZ campaign will divert time, energy, and resources away from protesting his insane and popular policy, and towards expunging their association with the unnamed, unsubstantiated, likely fictitious and/or irrelevant “far-right group”.
Whilst this is true, it misses a more straightforward point, albeit one that is harder to bring up: just because something is “FAR RIGHT” (!!!) doesn’t mean it’s wrong.
Why would it matter if ULEZ is opposed by the “FAR-RIGHT” (!!!)? As a policy, ULEZ is either good or bad depending on its intent, feasibility, and results and should be deliberated and implemented accordingly.
Unfortunately, the Sensible People, despite their obsession with Forensics, care very little for detail. Totally PR-brained, the ‘connotations’ of one’s words carry infinitely more weight than what one actually says.
As such, they are not only inclined to pedantic language-policing, they assess politics by every metric other than policy.
Take the Wakefield controversy as another example. A group of four children, and their families, received death threats after word got out that one had smudged a copy of the Quran, the Islamic holy text, as well as a suspension from their school, despite the headmaster’s declaration that there was: “no malicious intent by those involved.”
Consequently, the boy’s mother was dragged into the local mosque – by the police, no less – in what can only be described as Modern Britain’s equivalent of a Struggle Session.
Teary, veiled, and evidently shaken, she profusely apologised for the behaviour of her son, who is autistic, stating: “[he] doesn’t always realise what is appropriate and what is not appropriate.”
As we all know by now, in Modern Britain, the role of the police isn’t to prevent the type of crime that led to its founding. Recent data, published in The Times, shows that serious crimes, including but not limited to: harassment, assault, stalking, and criminal damage are virtually legal, and that charge rates have plummeted to an all-time low since 2015.
Rather, the purpose of the British police is to calm the ungrounded fears of society’s most unhinged members, those who believe that Britain’s traditional identity, and the preservation of it, inherently predisposes people to THE FAR-RIGHT (!!!), and that there is an omnipresent conspiracy to turn Britain into the least ethnically homogenous ethnostate in history.
As such, the permanent policy of the contemporary British state is not protection, but social engineering; it is one of never-ending, domestic, ‘de-Nazification’.
In fact, this establishment-sanctioned whataboutism, perpetually pointing the finger at the FAR-RIGHT (!!!), is so pervasive that not even national travesties can escape its grasp.
Charlie Peters’ recent documentary, aired by GBNews in February, outlined the scandalous racially charged abduction, trafficking, and rape of thousands of young white girls by south Asian men; a practice which took place across the UK over multiple decades.
Despite the eye-watering amount of completely preventable suffering caused by the scandal, it was clear that such evil was continuously swept under-the-rug by British police; specifically, for the sake of “political correctness” and “community cohesion.”
Like the police, whose complicity in suppressing public knowledge of the scandal has not resulted in a single firing, left-leaning and liberal-leaning individuals, led by a pseudo-academic, are calling for the censorship of Peters’ documentary, believing it emboldens the far-right, stokes racial stereotypes, and promotes “hate” and “division”.
Needless to say, but worth saying nonetheless, when 1 in 73 Muslim males in Rotherham are involved with paedophilic rape gangs, there is no community cohesion to fuss over – it simply doesn’t exist.
This is perhaps the defining feature of Britain’s Brown Scare: it prevents people from understanding what is right in front of them, whether it’s the condition of one’s community or one’s own material interests.
The Manchester Arena bombing, the deadliest terrorist attack and the first suicide bombing in the UK since the 7/7 bombings, conducted by a foreign-trained Islamist that came to Britain as a refugee, has been retroactively rewired to make the bombing about the threat of FAR-RIGHT (!!!), as opposed to Islamist, radicalisation.
No doubt about it, if a civilisation-ending meteor were to crash into Earth, Britain’s pseudo-intelligentsia, the Waterstones Intellectuals that they are, would use their last moments to make pseudo-profound remarks about how such a travesty would ‘embolden’ THE FAR-RIGHT (!!!).
All this said, it’s clear that this delusional preoccupation with an impending fascist threat isn’t a recently-concocted political tactic. Rather, it is at the centre of the West’s post-war secular theocracy. As such, we can expect The Brown Scare to afflict wider culture, more so than mainstream politics, and indeed it does.
Whether it’s Coronation Street’s goofy storyline about a white working-class kid joining the “FAR-RIGHT” (!!!) after he’s replaced by a refugee at his old school, or the upcoming 60th anniversary special of Doctor Who, which is set to feature an antagonistic “FAR-RIGHT” (!!!) party, aestheticized as a mishmash of every “FAR-RIGHT” (!!!) development as of recent: GBNews, Patriotic Alternative, MAGA, Brexit Party, Vote Leave, The Conservative Party, you name it.
Drag Queen Story Time, which involves an adult-entertainer talking to infants about sexual exploration, gender identity, and… other things – Y’know, good family-friendly stuff – was hosted at Tate Britain, inciting sizeable protests and counter-protests. How did the media portray this debacle? As a far-right attack on human rights, but ultimately a triumph for liberal society.
Erstwhile, Prevent, the government’s own anti-terror programme, has flagged various films and TV series as FAR-RIGHT (!!!) material, including but certainly not limited to: Zulu, The Dam Busters, Yes Minister, Civilisation, The Thick of It, and (perhaps most ridiculously of all) Great British Railway Journeys.
In addition, the list features authors ranging from Thomas Hobbes and John Locke to Thomas Carlyle and Edmund Burke. Tolkien, Lewis, Conrad, Huxley, even Orwell, make a debut on an official red-flag list used and taken seriously by the British state.
Even the works of our national poet, Shakespeare, were listed as potentially dangerous material. Considering this, it’s no wonder they are being adapted to conform to our post-war neurosis, with a recent showing of The Merchant of Venice being about fighting Oswald Mosley’s Blackshirts.
At this point, one cannot pretend that the scare is just a fringe, confined conspiracy – it’s a widespread, mainstream conspiracy theory that masses of people, “low-status” or “high-status”, have bought into wholesale.
Things have gotten so bad that the BBC, not exactly in good books of “THE FAR RIGHT” (!!!), or the right in general for that matter, had to release a press statement telling people stating that, despite rumours of a “sixth episode” being pulled to avoid “right-wing backlash”, no such episode of Sir David Attenborough’s new series, Wild Isles, exists or has ever existed.
Given this daily bombardment of delusion, there is a tendency to push back; to demonstrate a more measured approach to the topic of fascism, usually echoing, or making direct reference to, Orwell’s words in What is Fascism?:
“The word is almost entirely meaningless. In conversation, of course, it is used even more wildly than in print. I have heard it applied to farmers, shopkeepers, Social Credit, corporal punishment, fox-hunting, bull-fighting, the 1922 Committee, the 1941 Committee, Kipling, Gandhi, Chiang Kai-Shek, homosexuality, Priestley’s broadcasts, Youth Hostels, astrology, women, dogs and I do not know what else.”
This tendency is completely understandable. When Reform UK and left-wing individuals with mildly gender-critical views are listed alongside fringe and powerless Neo-Nazi weirdos as threats to society, one gets the impression that those seeking to affirm the veracity of UK-wide fascist collusion are, to say the least, scraping the barrel.
However, this misses the overarching point: according to those afflicted by Britain’s Brown Scare, nothing is in possession of any inherent quality.
From raiding wallets to raping, bombing, and harassing children, from blacklisting timeless literature to human trafficking, things most people would consider egregious, only become worthy of condemnation depending on their imagined relative proximity to Adolf Hitler, or their hypothesised potential to ‘embolden’ the “FAR RIGHT” (!!!).
Most recently, of course, Gary Lineker has been suspended from the BBC after he compared the government’s recent attempts to crack down on illegal channel crossings to 1930s Germany.
Whether one thinks Lineker deserves to be suspended or not is beside the point: Britain’s Brown Scare is believed by those in positions of considerable influence, not just nutty FBPE parochialists.
With a general election set to take place next year, and a Labour victory all but officialised, we can expect Britain’s Brown Scare to get worse, especially when Modern Britain’s founder, Tony Blair, is effectively shadow-leading the party.
Besides, how are Labour meant to remain in power if they don’t satiate the delusions of those that support them to save the NHS and immigrants from Tory Brexit Fascist UKIP Stalinism?
However, none of this means Labour is popular. The British people would like nothing more than a new party, with one-quarter of Brits saying they would support a party led by Farage, which is prepared to lower immigration, bring economic stability and growth, and tackle crimes that people actually care about.
It goes without saying that such a party, unlike the current Conservative Party, should be willing to protect right-minded citizens from the detached and paranoid fury which afflicts much of the populus, and threatens what remains of our livelihoods and liberties.
Many things can happen in politics, but one thing is certain: as long as the Brown Scare continues to spread, speaking the truth will remain a revolutionary act, and those with an outlook barely distinct from David Icke will be considered Sensible Centrists by everyone in a position of power.
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